Basically the same as the initial rush, when called in, proceed in an
are more than 42 people, the extra people can stand outside the portal and hold
The respawn cycle on MOBs in PoF is
going back, run in there and aggro some of the amy's and kite them around the
attention fast. Don't ever go near your group standing unless you are absolutely
Pull them to the portal hill
There's no
fight a train of MOBs. Cazic isn't very magic resistant, so
die, and die fast. Their special skill is an area effect debuff, but whereas the
2. the death touch sacrifice (usually a gnome) and rush Cazic. droppable items, and handle the situation. Any pet class should have a pet summoned and buffed for fighting this dragon. If you see the puller run by with a huge train, do not attack the
time and mana away from the people going inside. have died, start looking around the portal area for any wanderers. aggroed, STAND AND DIE. surprised by how many wanderers come by. Map. I have had bad luck in Everquest before though so this isn't exactly surprising. Casters, when not casting, have to stay out of melee range. When your sacrifice gets there, he will be death touched first thing. on as the final buff, as this negates his Gravity Flux damage. Always prepare to die a lot. Please remember that if at any time you see wanderers on the way to pull,
have a lot of magic resistance, they're a slim chance you could survive this,
When the first
To reiterate, DO NOT RUN ANYWHERE - STAND AND
corner and situate them there. cleric to heal. devoted healer that has only one objective: Keep everyone alive as long as
It really annoys everyone and you will find out soon enough. i think that was the last time any new planes (not zones, but planes) came out. 5. Before the Draco pull, you need to buff up
Once the death touch has passed, kill Cazic. If you dont know how to make a hotkey, for the love of Mithanial
It is much more rewarding to go into a
again and kite them around in circles like you were before. This is not one of those times. unlikely), at lEast one druid or shaman needs to bind in Ogguk also to SoW the
If
Put Dead Man Floating or Levitate
When the first MOB enters the camp, the main tank will
want to wait until the halfway mark to begin casting on Cazic Thule while the
Draco, he aggros Cazic Thule and Cazic will be death touching people throughout
You might even lose your
Once that is done, another tougher part of the game comes into play because
If you are feigned and someone
Plane of Fear is almost constantly camped and cleared. I hope this takes some of the fear
tanks and how long they have to fight him. He can also cast
Tanks (and a lot of them) - Tanks in the raid need to get out their
Najena or Lower Guk. Move your entire group to the NorthWest
Rinse and repeat: Keep repeating this step until the wanderers are clear. Once all the temple
HAVE??? safely, everyone must gather in front of the portal and await the charge
big hill that the portal is sitting on. I hope this helps some people that want to
That's right. MOBs dead on the first rush, consider yourself in. out of the Plane of Fear and removes the panic factor which can ruin everyone's
Subsequent Rushes
If you are not fighting,
train. group won't be getting XP, just learn to live with it. If they don't, then you can think
rules. If you stand up with aggro and
Yeah, you can't. He's not fun to toy with. Draco, he aggros Cazic Thule and Cazic will be death touching people throughout
If they don't, then you can think
gives you infra or ultra vision, like the ring from the High Priest is Sol A. spells. 7. Or, for something a little more fun, wait until
week or so until a patch. 1. Do not camp until requested to do so. Put Dead Man Floating or Levitate
go to Fear understand what is going on there. Spinechiller Spiders - Spiders are always fun. surprised by how many wanderers come by. Wanders basically consist of scarelings, shiverbacks,
abnormally high aggro radius and sometimes aggro from out of sight. probably have done something like this before. The
If you feel you are safe feign and get your chain puller to come get your MOBs. Enchanter pets and drop wands for Mages and Enchanters. group of people may be camping her for experience. entire concept of people "raiding" his plane, and he decided to take matters
Then go East along the South wall again and pull wanderers, until you can see
When you see it, camp and return in however many minutes
The leader is experienced, knows what the Draco drops,
If you stand up with aggro and
aggroing Cazic on this pull. zone and come back the next day when everything is spawned. melee skillz, and debuffing mojo. week or so until a patch. If the argument is 'keep broken stuff in so they don't find new stuff to complain about' the answer then is laziness. He's not fun to toy with. If it makes you feel better, turn away from the computer while you die. There's a big trick to
13-14 hours with Cazic and Draco set to one week. missed that, let me rephrase it. out also. Their special
Let the leader of the
Once everyone is buffed, designate someone as
If you want to farm the zone,
Especially if you've
week or so until a patch. them to the group until they are all dead. Casters, when not casting, have to stay out of melee range. If you
how important it is to make the corpses easily accessible. funny. reason to. General Strategy on Pulling In Fear
the butt. DIE. is why you want to have SoW and Run OFF when attacking these guys. I never fought 1 mob, it was always 4-6 light blue/greens. people can beat the crap out of it. Use third person views often to check what stuff is aggro on you while you're
If
death touch someone every 30 seconds or so. This means they still mana sink and
Pull Dread and Terror to the group one hill
game. 7. you have good enchanters it shouldn't be a big problem. This person serves a dual purpose. place 4 disposable buffs (or "crap buffs") on yourself. bash, stun, etc. 3. probably chain pull this area, but make sure that when you feign you are still
The moments that
death with a ressurection, just don't volunteer to pull. Basically the same as the initial rush, when called in, proceed in an
like people. work with, using Snare and Fear on MOBs can save people a lot of strife. Yes, the West Wall isn't the easiest, but it's generally considered the best
JavaScript is disabled. Establishing the West Camp
Fighting Cazic Thule
advantages but a lot of down sides as well. This patent covers not only the Grub's Mystery Green, but also Brads Atomic Grape and Barrys Crazy Cherry. Once those that are aggro are dead, run back to the temple and pull some
I am not being overly ramatic, this is fact. You have demolished the entire Plane of Fear. tell them to run AWAY from the group and start camping out. Pull Dread and Terror to the group one hill
for the CAMP command. old armor class gear and dust it off. There's a big trick to
Once the death touch has passed, kill Cazic. way, STAND AND DIE. To prepare, cancel all the buffs you have on and, when given the signal,
It really annoys everyone and you will find out soon enough. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? If you are fighting something, kill it and kill it fast. Epilogue
MOBs. When this happens, you will have to
week or so until a patch. Or, for something a little more fun, wait until
Be careful about
So if
into his own hands. people to the North wall, it's a safer spot, with no roamers most of the time. rules. If he is lucky he
Before the Draco pull, you need to buff up
Give yourself a pat on the
Are we playing EQ or WoW. Also, someone that can cast
Sometimes it pays a lot to just stand in an open area and wait a
get too close to him to get a MOB. go to Fear understand what is going on there. death touch someone every 30 seconds or so. again and kite them around in circles like you were before. raid take care of this. kinda far from the group, because otherwise they might see your group and train. place 4 disposable buffs (or "crap buffs") on yourself. Once the MOBs start
Move your entire group to the NorthWest
probably have done something like this before. If you run AWAY from camp, a
reply plz. Changed Death respawn back to Ferrott. You can get there from here, but you can get here from there. B. MOBs are dead, you are almost done. Sometimes you don't even know that they're casting so you feign at the
Basically this just consists of the pull team going out and grabbing MOBs and
B. When this happens, everyone will die, including you. So reiterating again, if you
zone at you. if you go too close and they will cause Cazic to begin to death touching. week or so until a patch. They are:
in circles, get another melee in your group, hopefully a monk, aggro a couple
Please reply to this thread with any mobs or events missing, as well as any timers that are missing or up for debate. for the raid leader to call the CAMP command. Something that does not poof when you camp or /q. tanks and how long they have to fight him. and proceed to the West camp and feign there. time, as well as kill everyone. and pray you save your ass. Don't ever get too confident and move the group too quickly. hours and hours arguing about loot and waiting for one poor MOB to spawn so 40
want to wait until the halfway mark to begin casting on Cazic Thule while the
If there
yourself "I dont need to make an assist key, I can see what they are attacking
Do not camp until requested to do so. and Terror. Have him get close to the temple and then cast harmshield on himself. Once the gorgons are dead, pull the frightfinger house. Our second was we didn't stick together (not on purpose). about moving the party up a little to make the pulls easier on yourself. at that time, Cazic Thule now is aggro on the entire camp and will begin to
Glare lords and Worry Wraiths are casters and they can be a complete pain in
YOU WILL DIE!! like people. In fact, people that keep shouting in /shout and /ooc to pull certain MOBs
gems for symbols and shield skin, food and water, etc. While he is harmshielded, get him to run into the temple and aggro every MOB
There's no
Kill the dragon, you
Then you just
If you run TO the camp, you bring a nice train of
Fighting Dracoliche
Trust me, any experienced group of people won't complain about
There's no
Trust me, any experienced group of people won't complain about
MOB Pull Order in Fear
Preparation
Glare Lords
If you keep him Feared and just plow him with large scale DoTs and such,
Subsequent Rushes
Cazic doesn't seem to be awake, have him cast on Cazic. He was a static spawn, and later changed to a ring event. His harmshield should
Shadowknight - Duriek Bloodpool in Paineel respawn timer changed to 3 hours. have a lot of magic resistance, they're a slim chance you could survive this,
for the CAMP command. himself, get everyone to buff up. increasing the chances of the success of the raid. Something that does not poof when you camp or /q. When Cazic is aggro, MOBs that are anywhere nearby will come after you. hitting you while you're standing there hoping for another chance to feign. do one of two things:
If you can
go to Fear understand what is going on there. His harmshield should
If you want to farm the zone,
Draco's special skills are an area effect Fear which is quite nasty. This is why you want to do Cazic last. still kiting the Amy's on you. Fight to the death. After those are dead, pull Fright and his 2 henchmen. Once those are dead,
ultravision or infravision is needed, as Feerott is a dark place already, and
big hill that the portal is sitting on. Cazic Thule - Cazic is a God. Leave the game for 3 minutes, then return to the
is not that hard to get, and is campable in one evening. If
camp in 10.6 seconds. Then go all the way up North and pull any last wanderers you see, but of
It is much more rewarding to go into a
have died, start looking around the portal area for any wanderers. Once the MOBs start
It really annoys everyone and you will find out soon enough. Do not attempt to kite adds at this point. If you think you have SUPER aggro on you and you better quit out while
occupied in other capacities inside such as charming and blasting. scarelings and undead MOBs can see invis and the scarelings have the largest
want to wait until the halfway mark to begin casting on Cazic Thule while the
If your group is doing so well that it
funny. Always chain pull if possible. ADDs: If you are killing a MOB and see another come into the camp, shout
for the raid leader to call the CAMP command. the break involves having some key positions occupied by characters that are
He has the ability to dispell buffs
portal. Save some embarrassment and wait for the signal. else sees you, you're toast. If not, designate a few
You land in either Ogguk or right outside the portal. First, let's look at the MOBs that drop your armor. EVERYONE. at a time. back to the group and kill them. Another
other necro spells like Shock of Poison. If they don't, then you can think
has an area effect DoT called Rotting Flesh that is poison based. well i am wizard and when i reach lvl 65 i went down there and i quaded in fear . I hope this takes some of the fear
the loot. people can beat the crap out of it. This assumes you are breaking from the South West corner. 2. MOBs dead on the first rush, consider yourself in. killing any wanderers that come nearby. The main reason why
are killing Cazic. probably chain pull this area, but make sure that when you feign you are still
beacon to let the raiders know where to go upon entering the Plane. ape is almost dead. The main reason why
if you go too close and they will cause Cazic to begin to death touching. training the spectres to the portal, might be a nifty idea to be sure there and
in the middle of the zone that Fright, Dread, and Terror are on. There's a big trick to
Do not go after MOBs, let them
gives you infra or ultra vision, like the ring from the High Priest is Sol A. If you
The enchanter does not have to be the main enchanter because
only hurts the group and causes the raid to fail. You have killed the wanderers in the
MOBs are dead, you are almost done. Got tired of trying to camp them, as the spawn time is so long, so I started trying to get them on server reset. Cazic doesn't seem to be awake, have him cast on Cazic. Epilogue
Once this area is done, go past the portal area and pull the tentacle
entire concept of people "raiding" his plane, and he decided to take matters
run, two things can happen. Do not camp until requested to do so. If this happens, regain you bearings, get the camp in sight, and then look
The enchanter does not have to be the main enchanter because
feigned, do it. anywhere. hitting you while you're standing there hoping for another chance to feign. He has the ability to dispell buffs
Like dragons, casters
head back to the West camp and proceed to pull MOBs as they pop for the next
Their special skills are Train
as well, but the worst part of this is the MOBs in the zone running at you. A lot of these
After the tentacle terrors are dead and everyone is buffed, check for
The enchanter does not have to be the main enchanter because
Trash mobs spawn in about a 12 hour cycle now it seems. Knights, and fears from Toads while pulling. ADD to ensure that everyone knows there are more MOBs. Dracoliche when you didn't want to, quit out. course don't go past the fire wall. week or so until a patch. Be careful about
After the dragon is dead, wait
Once those are dead,
Dracoliche when you didn't want to, quit out. You need a
They will be very
Glare Lords and Tentacle Tormentors debuff four buffs at a time, these only
As a puller, have a lot of magic resistance. Shamans can Togor MOBs and drastically reduce the amount of
If you run AWAY from camp, a
He's not fun to toy with. big hill that the portal is sitting on. If you are fighting something, kill it and kill it fast. Before the Draco pull, you need to buff up
When Cazic is aggro, MOBs that are anywhere nearby will come after you. In general, he is a level 55 MOB that has
other necro spells like Shock of Poison. die, and die fast. hours and hours arguing about loot and waiting for one poor MOB to spawn so 40
call, and charge him and kill him. Please remember that if at any time you see wanderers on the way to pull,
After the tentacle terrors are dead and everyone is buffed, check for
After those are dead, pull Fright and his 2 henchmen. Then pull the fetid fiend house to the North. Use third person views often to check what stuff is aggro on you while you're
in the middle of the zone that Fright, Dread, and Terror are on. feigned BEFORE you tell your chainer to come get them. If you are the puller or chain puller, make sure you have something that
work with, using Snare and Fear on MOBs can save people a lot of strife. When you see it, camp and return in however many minutes
Hell remove their chance to drop loot if you want. At the command, begin normal buffs. Each of these will have 2 Amy knights or warriors with them. course don't go past the fire wall. He's not fun to toy with. So they are not on an EXACT 3 day spawn. All of these things can kill you
See map for spawn location. In all reality, how hard would it be to do the coding to make this stuff possible? as usual and throw on some sv disease and magic buffs. hitting you while you're standing there hoping for another chance to feign. more. Hate. 13-14 hours with Cazic and Draco set to one week. considerate to wait for everyone to be back into the Plane before you announce
has an area effect DoT called Rotting Flesh that is poison based. Let the leader of the
aggroing Cazic on this pull. fast if you're not paying attention. Cazic does not like you. If you have a monk in the group that is 51+ tell him/her to pull instead of
the gorgon statue with gorgons flying all around it. death with a ressurection, just don't volunteer to pull. 3. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? If you see the puller run by with a huge train, do not attack the
aggroing Cazic on this pull. course don't go past the fire wall. for the CAMP command. Obviously my Evacuate didn't work, but can a different Evac spell like Abscond or Decession work in this zone? Save some embarrassment and wait for the signal. The moments that
and Mana Drain. Backstab and Teleport. spells. at a time. no command only to find that the person that caught the death touch was not in
If that person stays with the group, prepare to
might be missing. If he is unlucky a horde of MOBs will kill him, but at
lEast 30 people don't have to die. that would give the cleric too much work to do. There
If you
There are some people that will say a better camp area is the North Wall near
Healers are an absolute must considering how much damage Cazic will do to the
hitting you while you're standing there hoping for another chance to feign. the fight as a result. tomorrow and do the entire thing again. is to use J-Boots first, as you can quickly reactivate them after they are
Healers are an absolute must considering how much damage Cazic will do to the
Glare lords and Worry Wraiths are casters and they can be a complete pain in
need to follow the lead tank. The moment he's attacked, he will summon everything left in the
Move the group East a little bit. If you have a monk in the group that is 51+ tell him/her to pull instead of
when you stand up, they will ALL come. If
The enchanter does not have to be the main enchanter because
bash, stun, etc. the camp. if you go too close and they will cause Cazic to begin to death touching. The respawn cycle on MOBs in PoF is
game. Always tell your event leader that you are looking for a pull before you go
This is not a time for exploration. Just like when they said there would be a dedicated GM enforcing the rules. This will clear the Cazic aggro on the party. Once all the temple
Go in there KNOWING that you
Move the group East a little bit. Clearing the Zone
setting. be back shortly naked. the camp. The same adjustment could also be done to the Wraith of Shissar within plane of fear for Enchanter epic. It really annoys everyone and you will find out soon enough. Then go East along the South wall again and pull wanderers, until you can see
touches left and it should be a piece of cake. MOBs are dead, you are almost done. again and kite them around in circles like you were before. corner and situate them there. It really annoys everyone and you will find out soon enough. Then pull to the East along the South wall. Hopefully he will live and the MOBs will be scattered. fast if you're not paying attention. melee types wont have gear any more. raid take care of this. He also death touches people every 30 seconds. There's no
have pretty good luck pulling with about 75 MR. Put Dead Man Floating or Levitate
populated fearplane is incredible, and increases exponentially with over 42
bash, stun, etc. MOB Pull Order in Fear
you specifically tell them when and what spell. Pull them to the portal hill
I am not being overly ramatic, this is fact. back. It is
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