This command adds favor for the country you are currently playing as from the specified country. I know for certain that one colonization idea provides 50% to range. This command colonizes the specified province for your current country. The tag of the country you wish to change the Republican Tradition value of. This command adds the specified amount of navy tradition to the country with the specified country tag. In god mode, you will instantly win all wars you are engaged in or engage with. add_cb [casus belli id] [country tag] [country tag]. The ID of the province you wish to issue a permanent claim for. Optional. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). If you specify a country tag, the age of the heir of that country will be changed. If this argument is specified, the idea group will be added to this country. The tag of the country you wish to change the horde unity of. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. This is a debug command - it tests a specified event (and character). If game controller support is enabled, typing this command will turn it off. If you specify a country tag as a second argument, the country with this tag will have their drill affected. what you want it to be called). Increasing colonial range. Europa Universalis IV. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If game controller support is disabled (default), typing this command will turn it on. This command adds the specified amount of innovativeness to the country with the specified tag. If revolts are disabled, using this command will turn them back on. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. The amount of favor you wish to add. This command enables and disables (toggles) the visibility of vertex textures in the game map. Province manpower is base manpower * manpower efficiency * local autonomy. The ID of the distaster you wish to start - e.g. When executed, it will print a list of invalid AI command counts. May crash the game. The ID of the casus belli you wish to add. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. This command adds the specified Casus Belli against the country with the specified tag. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. The ID of any option for the specified event (where applicable). This command will toggle (enable and disable) yesman mode. The value to set the specified country's leader's legitimacy to. The ID of the province you wish to add natives to. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). See our. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. The amount of military power you wish to add. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Negative numbers will decrease absolutism. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). The ID of the province you wish to spread the revolution to. See tags at. The ID of the province to spawn the unit in. This command adds the specified amount of trust (from your current country) to the specified country tag. Specify a negative number to remove stability. This command kills the first cardinal (in the cardinal list) of the specified country. The name of the trigger that you wish to assert. Hover over a cheat code to view detailed argument explanation. Diplomatic tech advances. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. This command sets the culture of the specified court member. The name/ID of the mission you wish to test. A number between 0 and 50 - higher numbers make the combat sound less frequent. If not specified, the leader of your current country will be affected. This is a debug command, it is used to debug canals within the map. This command ends the cooldown that limits how fast you can migrate. This console command adds the specified amount of unrest (advancement) to the specified faction. Specify a negative number to remove mandate. If not specified, the country you are playing as will be affected. The leader's Maneuver rating, a number from 0-6. Optional. Specify a negative number to remove. This command will enable and disable (toggle) the visibility of verbose AI information. This debug command will upload your game's latest crash dump. This command will toggle AI for the specified minister (see argument information for IDs). Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. 'civil_war'. This debug command can be used to verify localization keys. If the province is already a center of trade, its level will be adjusted to the specified level. If specified, this should be the name of the animation you wish to spawn the actor with. The tag of the country you wish to form a union. Optional. This command spawns an actor with the specified name and within the specified province. The ID of the imperial incident you wish to start. The admiral's Fire rating, a number from 0-6. After executing this command, score information will be printed to the game.log file. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. The country tag of the country you wish to become the overlord. innovativeness [amount] [country tag] DLC: Rule Britannia. If instant colonization has been turned on, typing this command will turn it off. If not specified, this command will apply to the country you are currently playing as. Click on the name of a command to visit its command page for more help and examples. If not, it will be your country. The ID of the trait you wish to set for your country's military leader. A number. church_power [amount] [country tag] DLC: Common Sense. This command prints a specified amount of random RGB (color) values to the game.log file. The tag of the country you wish to add a heir to. This is a toggle command. fervor [amount] [country tag] DLC: Wealth of Nations. The country tag of the country you wish to annex. The amount of levels to add in all technology types. Specify negative numbers to reduce reform progress. The country tag to add trust to (trust is added from the country you are currently playing as). This command enables and disables (toggles) a specified country's lucky nation status. The ID of the province you wish to add local autonomy to. Blog; Other Command Lists . This command prints a list of all console commands to the game.log file. Specify negative numbers to remove piety. army_drill [amount] [country tag] DLC: Cradle of Civilization. A number between 1 and 3. This command causes all spies belonging to the specified country fail. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. Specify a negative number to remove power. Figure out which provinces are just within range, and conquer those. The tag of the country you wish to add army tradition to. The country tag of the country you wish to make a Synthetics state. The amount of stability to add. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . The ID of the trait you wish to add to your ruler. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. If not specified, the country you are playing as will become the overlord. Court member IDs: The ID of the culture you wish to set the court member's to. The ID of the province you wish to add population ID. The ID of the province you wish to colonize for the country you are currently playing as. If not specified, a cardinal within the country you are currently playing as will be killed. This command can be used to add and remove military power to/from a specified country. Optional.The country tag of the country you wish to add to the innovativeness of. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. The colonized province will become a core with the province's original characteristics (like religion and culture). This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. This command adds the specified amount of humans to your current country. unexplored) parts of the map. The tag of the country you wish to add 10% patriarch authority to. This command adds loyalty to the estate with the specified ID. The ID of the province you wish to toggle FoW within. authority [amount] [country tag] DLC: El Dorado. This command shows and hides (toggles) the pause banner in the game's GUI. The first country tag is for the country you wish to clear the aggressive expansion towards. The ID of the trait you wish to remove from your ruler. Negative numbers can be used to decrease the absolutism of a country. The country tag or province ID of the country/province you wish to change the religion of. HOI4 Event IDs Victoria 2 Event IDs This cheat will add the specified amount of stability to the specified country tag. This debug command shows the landing page for the DLC with the specified key. See arguments for ability IDs. The tag of the country you wish to toggle the lucky nation status of. This command reloads the game's heightmaps. Optional. If specified, this command will change the age of the ruler belonging to the country with this country tag. Running this command without any arguments adds 999 diplomatic power to your country. This command stops the debug timer from collecting data. The tag of the country you wish to make this a core of. The first Idea of Exploration Ideas adds a Colonist. This debug command can be used to free up space from crash dumps. I believe, 7 is usually when Portugal, Castile/Spain, England/G. If not specified, all institutions within the province will be embraced. So if you don't want to wait for one of your other provinces to core to extend your distance, just get fleet basing rights from a country that has a province close by. If not specified, the effects of this command will be applied to the country you are currently playing as. The amount of karma you wish to add to the specified country. This command prints statistics to the game.log file. For country tags, see our country tags list. See argument explanation for estate IDs. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. This command spawns the unit with the specified ID within the province with the specified ID. If you do not specify an amount, the default amount is 100. Specify a negative number to remove base unrest. The tag of the country you wish to make a march. The admiral's Siege rating, a number from 0-6. Specify a negative number to remove. For the second thing there is a workaround that doesn't even require mods or console commands. This console command assimilates the province with the specified ID. The country you wish to start the event within. The tag of the country you wish to add a colonist to. If not specified, the country that you are playing as will be affected. If not specified, your current nation will be affected. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. Type a command into the text box and hit ENTER to send it. The amount of money you wish to add to the Curia Treasury. It is used to test touch/collisions. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. See eu4cheats.com/religions for religion IDs. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. This command enables and disables (toggles) smooth frame logging. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. I am playing with RNW. Negative numbers will remove authority. See our, This command adds natives to the province with the specified ID. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). Specify a negative amount to subtract. This is the amount of years that the consort's age will be set to. First make sure you've taken Exploration Ideas. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. If specified, this command will change the drill of all sub units for the country with the specified country tag. If you do not specify an institution, all institutions within the province will be embraced. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). The ID of the character to pass to the event. This is a debug command. If AI war declarations are turned on, using this command will turn them off (default). The name of the actor, or mesh you wish to spawn. Specify a negative number to remove progress. The amount you wish to add to the current reform level of the Holy Roman Empire. Optional. This cheat adds 10% patriarch authority to the country with the specified tag. Or you could vassalize a nation which has a capital in the . If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. The amount of piety you wish to add to the specified country. The ID of the religious school you wish to set the target country's religious school to. A country tag. A number between 0 and 100. The country tag of the emperor you wish to kill. The level to set the center of trade in the specified province to. The tag of the country you wish to toggle AI for. The country tag of the country you wish to end the mission cooldown for. The year at which, when reached, the command file should be ran. This is the date you wish to pause the game at. Golden bull IDs: A number. This console command will change the country with the specified tag to Synthetics. harmony [amount] [country tag] DLC: Mandate of Heaven. The country tag of the country you wish to add navy tradition to. The amount of random colors (RGB values) to print to the game.log file. Use the tag command to resume playing again. what you want it to be called). The ID of the province you wish to win the siege for. The amount of inflation you wish to add. This console command creates a center of trade with the specified level (1-3) in the specified province. Optional. They allow you to slightly ease the game, and significantly strengthen your state. This cheat command starts the imperial incident with the specified ID. E.g. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. The amount of sailors to add to the specified country. The amount of mandate you wish to add. The country tag of the country that you wish to play as. The maximum amount is 100. Idea Group IDs The tag of the country you wish to add manpower to. The amount of years of age that the ruler of the country should be. See argument information for Golden Bull IDs. This console command starts the incident with the specified ID for the country with the specified country tag. The country tag of the country you wish to add points to all powers for. Use the command 'frenzy_off' to disable. The amount you wish to set the specified country's horde unity to. A number. The amount you wish to increase to the prosperity progress percentage by. This command kills the heir of the specified country. Executing this command will cause debug information about the economy to be printed to the game.log file. Europa Universalis 4 is a grand strategy game from Paradox Interactive. See argument information for religion IDs. Optional. This command adds the specified amount of authority to either your own country or the country with the specified tag. The command makes the specified country the march of the second specified country. Synthetics is an easter egg state that can only be created through this console command. This debug command prints to the console 'Not Successful'. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The country tag of the country you wish to protect/control the other specified country tag. If not specified, this will be the country you are currently playing as. This command makes a country no longer a march of another country. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. invest [investment id] [province id] DLC: Dharma. This command adds a country (specified by a country tag) to your interest. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). This command adds the specified amount of money to the Curia Treasury. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). This command will also affect AI countries making them instantly colonize too. The country tag of the country you wish to change the stability of. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). The amount of money you wish to add to the treasury. The value you wish to set the specified country's devotion to. The country tag of the country you wish to become a subject. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. The country tag of the country you wish to apply this command to. Court member IDs: The ID of the religion you wish to set the court member's to. The ID of the province you wish to spawn the actor in. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of).
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